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EIGRP - Posted at 14:58 on 20/1/2007 by @lfons

Routing Concepts

Enhanced IGRP relies on four fundamental concepts: neighbor tables, topology tables, route states, and route tagging. Each of these is summarized in the discussions that follow.

Neighbor Tables

When a router discovers a new neighbor, it records the neighbor's address and interface as an entry in the neighbor table. One neighbor table exists for each protocol-dependent module. When a neighbor sends a hello packet, it advertises a hold time, which is the amount of time that a router treats a neighbor as reachable and operational. If a hello packet is not received within the hold time, the hold time expires and DUAL is informed of the topology change.

The neighbor-table entry also includes information required by RTP. Sequence numbers are employed to match acknowledgments with data packets, and the last sequence number received from the neighbor is recorded so that out-of-order packets can be detected. A transmission list is used to queue packets for possible retransmission on a per-neighbor basis. Round-trip timers are kept in the neighbor-table entry to estimate an optimal retransmission interval.

Topology Tables

The topology table contains all destinations advertised by neighboring routers. The protocol-dependent modules populate the table, and the table is acted on by the DUAL finite-state machine. Each entry in the topology table includes the destination address and a list of neighbors that have advertised the destination. For each neighbor, the entry records the advertised metric, which the neighbor stores in its routing table. An important rule that distance vector protocols must follow is that if the neighbor advertises this destination, it must use the route to forward packets.

The metric that the router uses to reach the destination is also associated with the destination. The metric that the router uses in the routing table, and to advertise to other routers, is the sum of the best-advertised metric from all neighbors and the link cost to the best neighbor.

Route States

A topology-table entry for a destination can exist in one of two states: active or passive. A destination is in the passive state when the router is not performing a recomputation; it is in the active state when the router is performing a recomputation. If feasible successors are always available, a destination never has to go into the active state, thereby avoiding a recomputation.

A recomputation occurs when a destination has no feasible successors. The router initiates the recomputation by sending a query packet to each of its neighboring routers. The neighboring router can send a reply packet, indicating that it has a feasible successor for
the destination, or it can send a query packet, indicating that it is participating in the recomputation. While a destination is in the active state, a router cannot change the destination's routing-table information. After the router has received a reply from each neighboring router, the topology-table entry for the destination returns to the passive state, and the router can select a successor.

Naamloze reactie - Posted at 18:37 on 1/10/2008 by Anonymous
Looking good ! CCNA Exam comming up so this is usefull, thanks :F

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